
Also, my observation of BANG! is that there tends to be a first blood mentality in the first round: when someone is weakened in the first round (often since they were not dealt any Beer or Missed!), others will gang up on that person and blow them away before they even get a turn. The Sheriff is likely to shoot at Willy the Kid right off the bat since you are so dangerous to have right next to him.

Selection considerations with 2-character house role: If you are a Deputy and you are directly to the right of the Sheriff, you may opt not to have Willy the Kid as your character. Ideal roles for Willy the Kid: Deputy, OutlawĬharacters Willy the Kid counters well: other Offensive characters ( Slab the Killer) and characters without defensive abilities (such as Vulture Sam)Ĭharacters who counter Willy the Kid well: El Gringo, Jourdonnais, Jesse Jones, Calamity JanetĬharacters who can potentially counter Willy the Kid: Bart Cassididy (does a decent job with card draws), Paul Regret (if he manages distance), Lucky Duke (with Barrel) Inspired by: Billy the Kid, frontier outlaw and gunman who particpated in the Lincoln County War.Ībility: "He can play any number of BANG! during his turn."Īctivation: Playing BANG! cards on his turn.Ĭards enhanced by Willy the Kid's ability: BANG!, gun cards, scopeĬards diminished by Willy the Kid's ability: Volcanic, Duel
